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Water Ravishing MillTier 1

at Scrubbed out of Steel

decks
4 (11.4% of field)
matches (non-mirror)
21 11-10-0
overall winrate
52.4%
ELO-adjusted winrate
52.7% avg ELO +1.0 per match
expected value
48.5% share-weighted (raw)
EV (ELO-adj)
50.7% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1227 · median 1243 · range 1094–1327 (4 pilots with an ELO rating)
1030 Q1 1214 Q3 1414 1689
0% of pilots are in the field's top quartile, 25% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Penguin Mill 17.1% 1 0-1-0 0.0% 40.0% 48.8% -1.9
Wind Shadowstrike 11.4% 2 2-0-0 100.0% 66.7% 53.0% +2.9
Fire Aggro 8.6% 2 1-1-0 50.0% 50.0% 50.4% +0.4
Fire Slimes 8.6% 4 3-1-0 75.0% 62.5% 53.5% +2.3
Slimes 8.6% 3 0-3-0 0.0% 28.6% 50.0% +0.0
Water Allies 8.6% 2 1-1-0 50.0% 50.0% 49.4% -0.5
Wind Astra Cleric 8.6% 2 0-2-0 0.0% 33.3% 50.0% +0.0
Wind Allies 5.7% 0
Fire Arcane 2.9% 0
Fire Astra Cleric 2.9% 0
Water Umbra Ranger 2.9% 1 1-0-0 100.0% 60.0% 51.5% +2.5
Wind Overlord 2.9% 1 0-1-0 0.0% 40.0% 48.1% -3.0
Wind Razorgale 2.9% 2 2-0-0 100.0% 66.7% 53.0% +2.9
Wind Umbra Ranger 2.9% 1 1-0-0 100.0% 60.0% 52.2% +3.5
Decklists · 4 from this event

The 4 public Water Ravishing Mill decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost +1.00 1 0 0
Primordial Ritual +1.00 1 0 0
Revitalizing Cleanse -1.00 0 1 0
Frozen Dismissal -1.00 0 1 0
Spirit of Serene Water -1.00 0 1 0
Snow Fairy -1.00 0 1 0
Freezing Steel -1.00 0 1 0
Mystic Purifier -1.00 0 1 0
Grand Crusader's Ring +1.00 1 0 0
Hailstorm Guard -1.00 0 1 0
Glacial Evocation +1.00 1 0 0
Cerulean Decree -1.00 0 1 0
Seaside Ringleader +1.00 1 0 0
Storm of Thorns +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Tidal Lock +1.00 1 0 0

JSON: /api/events/18130/archetypes/Water Ravishing Mill